FerocityRO Enchantment System
🎯 What is the Enchantment System?
The Enchantment System lets you add powerful bonus stats to your gear! Think of it as "upgrading" your equipment beyond just refining.
Two Types of Enchanting
Type | What You Enchant | What You Use | NPC |
|---|---|---|---|
Equipment Enchanting | Armor, Garment, Shoes, Shield | Stones (physical items) | Stone Socketer |
Costume Enchanting | Head Top/Mid/Low, Costume Garment | Random Options (select from menu) | Costume Enchanter |
The 3-Tier System
Every item can have up to 3 enchantments (Tier 1, Tier 2, and Tier 3):
┌─────────────────────────────────────────────────────┐│ YOUR ITEM │├─────────────────────────────────────────────────────┤│ Tier 1 (T1) │ Easiest │ 40% success │ Weak ││ Tier 2 (T2) │ Medium │ 30% success │ Good ││ Tier 3 (T3) │ Hardest │ 10% success │ Best │└─────────────────────────────────────────────────────┘
⚠️ Important: You MUST enchant in order! T1 first, then T2, then T3.
Why Enchant?
A fully enchanted character can gain:
+105 ATK (from equipment stones alone)
+12% ATK and +4% ASPD (from percentage stones)
+12% All Element Resist (from protection stones)
+60 to all costume enchants (from 4 costume slots × 3 tiers)
It's a huge power boost!
🚀 Getting Started
Step 1: Gather Materials
Before enchanting, you need:
For Equipment | For Costumes |
|---|---|
✅ Stones (from Stone Boxes) | ✅ Enchant Tokens |
✅ Crystals (enchanting fee) | ✅ Ferocity Points |
✅ Ferocity Points | ✅ PODS (for safe mode) |
✅ PODS (for safe mode) |
Step 2: Get Your Stones
Go to Stone Shop (
prontera 159,135)Buy Stone Boxes using Essence or Orbs
Open the boxes to get random stones
Step 3: Socket Your Stones
Go to Stone Socketer (
prontera 165,136)Choose your tier (T1, T2, or T3)
Select your stone
Select your equipment
Choose Normal (risky) or Safe (guaranteed)
Confirm!
Step 4: Enchant Your Costumes
Go to Costume Enchanter (
prontera 170,133)Choose your tier
Select your costume
Pick your desired stat from the menu
Choose Normal or Safe
Confirm!
📍 NPC Locations
All NPCs are located in Prontera, near the center of town.
PRONTERA MAP N ↑┌────────────────────────────────────────┐│ ││ [Stone Shop] [Costume] ││ 159,135 170,133 ││ ↘ ↙ ││ [Socketer] ││ 165,136 ││ ↓ ││ (Fountain) ││ │└────────────────────────────────────────┘
NPC Name | Sprite | Location | What They Do |
|---|---|---|---|
Stone Shop | Merchant |
| Buy stone boxes, upgrade stones, view inventory |
Stone Socketer | Job Guide |
| Add/remove stones from equipment |
Costume Enchanter | Teleporter |
| Add/remove enchants from costumes |
💡 Tip: Look for the NPCs with floating chat rooms labeled "Stones", "Equipment", and "Costumes"!
💰 Currencies & Materials
Currency Overview
Currency | Icon/ID | How to Get | Used For |
|---|---|---|---|
Essence | ID: 6060 | Endless Tower, Infinite Space, Events | Buy T1/T2 Stone Boxes |
Crystal | ID: 6242 | Endless Tower, Infinite Space, Events | Equipment enchant fee, Stone upgrades |
Orb | ID: 7929 | Endless Tower, Infinite Space, MVPs | Buy T3 Stone Boxes |
Enchant Token | ID: 7976 | Endless Tower, Infinite Space, Events | Costume enchant fee, Single removal |
PODS | ID: 7179 | Cash Shop, Vote Shop, Events | Safe enchanting (100% success) |
Ferocity Points | Account Variable | Daily Quests, Events, Voting | Enchant fee, Remove All |
Where to Farm Materials
Location | What Drops |
|---|---|
Endless Tower | Essence, Crystal, Orb, Enchant Token |
Infinite Space | Essence, Crystal, Enchant Token |
MVP Hunting | Orb (rare), Essence |
Daily Quests | Ferocity Points |
Voting | Ferocity Points, PODS |
Cash Shop | PODS |
Events | All materials |
How Much Do I Need?
For ONE fully enchanted equipment piece (T1+T2+T3):
Method | Materials Needed |
|---|---|
Normal (Risky) | ~230 Crystal + ~230 FP + Multiple Stones |
Safe (Guaranteed) | 30 PODS + 3 Stones |
For ONE fully enchanted costume (T1+T2+T3):
Method | Materials Needed |
|---|---|
Normal (Risky) | ~230 Enchant Token + ~230 FP |
Safe (Guaranteed) | 30 PODS |
🔧 How to Enchant Equipment (Stone Socketer)
Supported Equipment Slots
Slot | Can Enchant? |
|---|---|
Armor | ✅ Yes |
Garment | ✅ Yes |
Shoes | ✅ Yes |
Shield (Left Hand) | ✅ Yes |
Weapon | ❌ No |
Accessories | ❌ No |
Headgear | ❌ No |
Step-by-Step Guide
┌─────────────────────────────────────────────────────────────┐│ EQUIPMENT ENCHANTING │├─────────────────────────────────────────────────────────────┤│ ││ Step 1: Talk to Stone Socketer (prontera 165,136) ││ ↓ ││ Step 2: Select "Add Stone" ││ ↓ ││ Step 3: Choose Tier (T1, T2, or T3) ││ ↓ ││ Step 4: Select your stone from inventory ││ ↓ ││ Step 5: Select equipment slot (Armor/Garment/Shoes/Shield) ││ ↓ ││ Step 6: Choose payment method: ││ • Normal (40/30/10% success) - Crystal + FP ││ • Safe (100% success) - PODS ││ ↓ ││ Step 7: Confirm and pray! 🙏 ││ │└─────────────────────────────────────────────────────────────┘
Enchanting Costs & Success Rates
Tier | Success Rate | Normal Cost | Safe Cost | On Failure |
|---|---|---|---|---|
T1 | 40% | 50 Crystal + 50 FP | 5 PODS | Stone lost, equipment safe |
T2 | 30% | 80 Crystal + 80 FP | 10 PODS | Stone lost, equipment safe |
T3 | 10% | 100 Crystal + 100 FP | 15 PODS | Stone lost, equipment safe |
✅ Good News: Your equipment NEVER breaks! Only the stone is consumed on failure.
Progressive Locking Explained
You cannot skip tiers. Here's how it works:
Empty Item → Add T1 → Add T2 → Add T3 → FULLY ENCHANTED! ✅ ✅ ✅ ✅ Empty Item → Add T2 → ❌ BLOCKED! (Need T1 first) Empty Item → Add T3 → ❌ BLOCKED! (Need T1 and T2 first)
What Happens When You Socket
When you successfully socket a stone:
Your equipment is unequipped temporarily
The stone is applied to the item
You receive a new copy of the item with the stone
Re-equip your item to see the new stats!
⚠️ Important: Your refine level (+7, +10, etc.) is preserved!
👗 How to Enchant Costumes (Costume Enchanter)
Supported Costume Slots
Slot | Can Enchant? |
|---|---|
Costume Head Top | ✅ Yes |
Costume Head Mid | ✅ Yes |
Costume Head Low | ✅ Yes |
Costume Garment | ✅ Yes |
Step-by-Step Guide
┌─────────────────────────────────────────────────────────────┐│ COSTUME ENCHANTING │├─────────────────────────────────────────────────────────────┤│ ││ Step 1: Talk to Costume Enchanter (prontera 170,133) ││ ↓ ││ Step 2: Select "Add Enchant" ││ ↓ ││ Step 3: Choose Tier (T1, T2, or T3) ││ ↓ ││ Step 4: Select costume slot (Head Top/Mid/Low/Garment) ││ ↓ ││ Step 5: Choose category: ││ • Offensive (ATK, MATK, HIT, CRIT) ││ • Defensive (HP, SP, DEF, MDEF, FLEE) ││ • Base Stats (STR, AGI, VIT, INT, DEX, LUK) ││ • Percentage (HP%, SP%, ATK%, MATK%, ASPD%) ││ • Special (Resists, Heal Power, Crit Damage) ││ ↓ ││ Step 6: Select specific stat you want ││ ↓ ││ Step 7: Choose payment method: ││ • Normal (40/30/10% success) - Token + FP ││ • Safe (100% success) - PODS ││ ↓ ││ Step 8: Confirm! ││ │└─────────────────────────────────────────────────────────────┘
Enchanting Costs & Success Rates
Tier | Success Rate | Normal Cost | Safe Cost | On Failure |
|---|---|---|---|---|
T1 | 40% | 50 Token + 50 FP | 5 PODS | Currency lost, costume safe |
T2 | 30% | 80 Token + 80 FP | 10 PODS | Currency lost, costume safe |
T3 | 10% | 100 Token + 100 FP | 15 PODS | Currency lost, costume safe |
✅ Good News: Your costume NEVER breaks! Only currencies are consumed on failure.
Key Difference: Costumes vs Equipment
Feature | Equipment | Costume |
|---|---|---|
Uses | Physical stone items | Menu selection |
Can recover on Remove All? | ✅ Yes (stones returned) | ❌ No (destroyed) |
Choose your stat? | ❌ No (stone determines) | ✅ Yes (you pick) |
📦 Complete Stone List (78 Stones)
How to Read This Table
Stone Name: The item name you'll see in-game
Tier: T1 (weakest), T2 (medium), T3 (strongest)
Bonus 1 & 2: The stats you gain when socketed
Item ID: For database reference
⚔️ OFFENSIVE STONES (18 Stones)
Best for: Physical DPS, Assassins, Knights, Hunters
Power Stones (Pure ATK)
Stone Name | Tier | Bonus | Item ID |
|---|---|---|---|
Power Stone I | T1 | ATK +10 | 4771 |
Power Stone II | T2 | ATK +20 | 4772 |
Power Stone III | T3 | ATK +35 | 4773 |
Attack Stones (ATK + HIT)
Stone Name | Tier | Bonus 1 | Bonus 2 | Item ID |
|---|---|---|---|---|
Attack Stone I | T1 | ATK +10 | HIT +2 | 4774 |
Attack Stone II | T2 | ATK +20 | HIT +4 | 4775 |
Attack Stone III | T3 | ATK +35 | HIT +6 | 4776 |
Fury Stones (Pure CRIT)
Stone Name | Tier | Bonus | Item ID |
|---|---|---|---|
Fury Stone I | T1 | CRIT +8 | 4780 |
Fury Stone II | T2 | CRIT +15 | 4781 |
Fury Stone III | T3 | CRIT +20 | 4782 |
Precision Stones (ATK + CRIT)
Stone Name | Tier | Bonus 1 | Bonus 2 | Item ID |
|---|---|---|---|---|
Precision Stone I | T1 | ATK +10 | CRIT +5 | 4700 |
Precision Stone II | T2 | ATK +20 | CRIT +10 | 4702 |
Precision Stone III | T3 | ATK +35 | CRIT +15 | 4704 |
Berserker Stones (ATK% + ASPD%)
Stone Name | Tier | Bonus 1 | Bonus 2 | Item ID |
|---|---|---|---|---|
Berserker Stone I | T1 | ATK +3% | ASPD +2% | 4706 |
Berserker Stone II | T2 | ATK +8% | ASPD +3% | 4707 |
Berserker Stone III | T3 | ATK +12% | ASPD +4% | 4708 |
Destruction Stones (ATK% + MATK%)
Stone Name | Tier | Bonus 1 | Bonus 2 | Item ID |
|---|---|---|---|---|
Destruction Stone I | T1 | ATK +3% | MATK +3% | 4783 |
Destruction Stone II | T2 | ATK +8% | MATK +8% | 4784 |
Destruction Stone III | T3 | ATK +12% | MATK +12% | 4785 |
🔮 MAGIC STONES (9 Stones)
Best for: Wizards, Priests, Sages, Soul Linkers
INT Stones (Pure INT)
Stone Name | Tier | Bonus | Item ID |
|---|---|---|---|
INT Stone I | T1 | INT +2 | 4711 |
INT Stone II | T2 | INT +4 | 4713 |
INT Stone III | T3 | INT +6 | 4715 |
Magic Stones (Pure MATK)
Stone Name | Tier | Bonus | Item ID |
|---|---|---|---|
Magic Stone I | T1 | MATK +10 | 4777 |
Magic Stone II | T2 | MATK +20 | 4778 |
Magic Stone III | T3 | MATK +35 | 4779 |
Regeneration Stones (HP% + SP%)
Stone Name | Tier | Bonus 1 | Bonus 2 | Item ID |
|---|---|---|---|---|
Regeneration Stone I | T1 | HP +1% | SP +1% | 4739 |
Regeneration Stone II | T2 | HP +2% | SP +2% | 4740 |
Regeneration Stone III | T3 | HP +3% | SP +3% | 4742 |
🛡️ DEFENSIVE STONES (15 Stones)
Best for: Tanks, Crusaders, Priests, WoE builds
Guard Stones (Pure DEF)
Stone Name | Tier | Bonus | Item ID |
|---|---|---|---|
Guard Stone I | T1 | DEF +2 | 4709 |
Guard Stone II | T2 | DEF +5 | 4710 |
Guard Stone III | T3 | DEF +8 | 4712 |
Barrier Stones (Pure MDEF)
Stone Name | Tier | Bonus | Item ID |
|---|---|---|---|
Barrier Stone I | T1 | MDEF +2 | 4730 |
Barrier Stone II | T2 | MDEF +5 | 4732 |
Barrier Stone III | T3 | MDEF +8 | 4734 |
Fortress Stones (DEF + MDEF)
Stone Name | Tier | Bonus 1 | Bonus 2 | Item ID |
|---|---|---|---|---|
Fortress Stone I | T1 | DEF +2 | MDEF +1 | 4727 |
Fortress Stone II | T2 | DEF +5 | MDEF +3 | 4728 |
Fortress Stone III | T3 | DEF +8 | MDEF +5 | 4729 |
Resist Stones (Neutral Element Resist)
Stone Name | Tier | Bonus | Item ID |
|---|---|---|---|
Resist Stone I | T1 | Neutral Resist +2% | 4718 |
Resist Stone II | T2 | Neutral Resist +3% | 4719 |
Resist Stone III | T3 | Neutral Resist +4% | 4720 |
Protection Stones (All Element Resist)
Stone Name | Tier | Bonus | Item ID |
|---|---|---|---|
Protection Stone I | T1 | All Ele Resist +2% | 4744 |
Protection Stone II | T2 | All Ele Resist +3% | 4746 |
Protection Stone III | T3 | All Ele Resist +4% | 4747 |
📊 STAT STONES (18 Stones)
Best for: Any class needing specific stats
STR Stones
Stone Name | Tier | Bonus | Item ID |
|---|---|---|---|
STR Stone I | T1 | STR +2 | 4701 |
STR Stone II | T2 | STR +4 | 4703 |
STR Stone III | T3 | STR +6 | 4705 |
AGI Stones
Stone Name | Tier | Bonus | Item ID |
|---|---|---|---|
AGI Stone I | T1 | AGI +2 | 4731 |
AGI Stone II | T2 | AGI +4 | 4733 |
AGI Stone III | T3 | AGI +6 | 4735 |
VIT Stones
Stone Name | Tier | Bonus | Item ID |
|---|---|---|---|
VIT Stone I | T1 | VIT +2 | 4741 |
VIT Stone II | T2 | VIT +4 | 4743 |
VIT Stone III | T3 | VIT +6 | 4745 |
DEX Stones
Stone Name | Tier | Bonus | Item ID |
|---|---|---|---|
DEX Stone I | T1 | DEX +2 | 4721 |
DEX Stone II | T2 | DEX +4 | 4723 |
DEX Stone III | T3 | DEX +6 | 4725 |
LUK Stones
Stone Name | Tier | Bonus | Item ID |
|---|---|---|---|
LUK Stone I | T1 | LUK +2 | 4751 |
LUK Stone II | T2 | LUK +4 | 4753 |
LUK Stone III | T3 | LUK +6 | 4755 |
All Stats Stones
Stone Name | Tier | Bonus | Item ID |
|---|---|---|---|
All Stats Stone I | T1 | All Stats +1 | 4768 |
All Stats Stone II | T2 | All Stats +2 | 4769 |
All Stats Stone III | T3 | All Stats +3 | 4770 |
❤️ HP & RECOVERY STONES (18 Stones)
Best for: Tanks, PvP, WoE, Survivability
HP Stones (Flat Max HP)
Stone Name | Tier | Bonus | Item ID |
|---|---|---|---|
HP Stone I | T1 | Max HP +100 | 4714 |
HP Stone II | T2 | Max HP +250 | 4716 |
HP Stone III | T3 | Max HP +500 | 4717 |
Vitality Stones (HP%)
Stone Name | Tier | Bonus | Item ID |
|---|---|---|---|
Vitality Stone I | T1 | HP +2% | 4736 |
Vitality Stone II | T2 | HP +3% | 4737 |
Vitality Stone III | T3 | HP +4% | 4738 |
Recovery Stones (Heal Power)
Stone Name | Tier | Bonus | Item ID |
|---|---|---|---|
Recovery Stone I | T1 | Heal Power +3% | 4722 |
Recovery Stone II | T2 | Heal Power +8% | 4724 |
Recovery Stone III | T3 | Heal Power +15% | 4726 |
Immortal Stones (HP% + Heal%)
Stone Name | Tier | Bonus 1 | Bonus 2 | Item ID |
|---|---|---|---|---|
Immortal Stone I | T1 | HP +2% | Heal +2% | 4757 |
Immortal Stone II | T2 | HP +3% | Heal +3% | 4758 |
Immortal Stone III | T3 | HP +4% | Heal +4% | 4759 |
Guardian Stones (HP% + DEF)
Stone Name | Tier | Bonus 1 | Bonus 2 | Item ID |
|---|---|---|---|---|
Guardian Stone I | T1 | HP +2% | DEF +1 | 4748 |
Guardian Stone II | T2 | HP +3% | DEF +3 | 4749 |
Guardian Stone III | T3 | HP +4% | DEF +5 | 4750 |
Titan Stones (Flat HP + DEF)
Stone Name | Tier | Bonus 1 | Bonus 2 | Item ID |
|---|---|---|---|---|
Titan Stone I | T1 | Max HP +100 | DEF +2 | 4752 |
Titan Stone II | T2 | Max HP +250 | DEF +5 | 4754 |
Titan Stone III | T3 | Max HP +500 | DEF +8 | 4756 |
📋 STONE SUMMARY TABLE
Category | # of Types | # of Stones | Best For |
|---|---|---|---|
Offensive | 6 types | 18 stones | Physical DPS |
Magic | 3 types | 9 stones | Magic DPS |
Defensive | 5 types | 15 stones | Tanks, WoE |
Stats | 6 types | 18 stones | Any class |
HP/Recovery | 6 types | 18 stones | Survivability |
TOTAL | 26 types | 78 stones |
👗 Complete Costume Enchant List (19 Options)
Unlike equipment stones, costume enchants let YOU choose exactly what stat you want!
How Tier Multipliers Work
The base values are multiplied by tier:
Tier | Multiplier | Example: Base ATK +10 |
|---|---|---|
T1 | ×1.0 (100%) | ATK +10 |
T2 | ×1.5 (150%) | ATK +15 |
T3 | ×2.0 (200%) | ATK +20 |
⚔️ OFFENSIVE OPTIONS (4 Options)
Option | T1 Value | T2 Value | T3 Value |
|---|---|---|---|
ATK | +10 | +15 | +20 |
MATK | +10 | +15 | +20 |
HIT | +3 | +4 | +6 |
CRIT | +5 | +7 | +10 |
🛡️ DEFENSIVE OPTIONS (5 Options)
Option | T1 Value | T2 Value | T3 Value |
|---|---|---|---|
Max HP | +100 | +150 | +200 |
Max SP | +50 | +75 | +100 |
DEF | +2 | +3 | +4 |
MDEF | +2 | +3 | +4 |
FLEE | +3 | +4 | +6 |
📊 BASE STAT OPTIONS (6 Options)
Option | T1 Value | T2 Value | T3 Value |
|---|---|---|---|
STR | +1 | +1 | +2 |
AGI | +1 | +1 | +2 |
VIT | +1 | +1 | +2 |
INT | +1 | +1 | +2 |
DEX | +1 | +1 | +2 |
LUK | +1 | +1 | +2 |
📈 PERCENTAGE OPTIONS (5 Options)
Option | T1 Value | T2 Value | T3 Value |
|---|---|---|---|
HP% | +1% | +1% | +2% |
SP% | +1% | +1% | +2% |
ATK% | +1% | +1% | +2% |
MATK% | +1% | +1% | +2% |
ASPD% | +1% | +1% | +2% |
⭐ SPECIAL OPTIONS (4 Options)
Option | T1 Value | T2 Value | T3 Value |
|---|---|---|---|
Neutral Resist% | +1% | +1% | +2% |
All Ele Resist% | +1% | +1% | +2% |
Heal Power% | +2% | +3% | +4% |
Crit Damage% | +2% | +3% | +4% |
📋 COSTUME ENCHANT SUMMARY
Category | # of Options | Best For |
|---|---|---|
Offensive | 4 | DPS classes |
Defensive | 5 | Tanks, PvP |
Base Stats | 6 | Any class |
Percentage | 5 | End-game scaling |
Special | 4 | PvP, Support |
TOTAL | 19 options |
💡 Maximum Costume Enchant Potential
If you fully enchant ALL 4 costume slots with T3:
Example: Full ATK Build
Head Top T1-T3: ATK +10, +15, +20 = +45 ATK
Head Mid T1-T3: ATK +10, +15, +20 = +45 ATK
Head Low T1-T3: ATK +10, +15, +20 = +45 ATK
Garment T1-T3: ATK +10, +15, +20 = +45 ATK
TOTAL: +180 ATK from costumes alone!
Example: Full HP% Build
4 slots × 3 tiers × HP%: +1%, +1%, +2% each
TOTAL: +16% Max HP from costumes!
🗑️ Removing Enchantments
Sometimes you need to remove enchants to try different builds!
Remove ONE Enchant
NPC | Cost | What Happens |
|---|---|---|
Stone Socketer | 50 Enchant Token | Stone is DESTROYED |
Costume Enchanter | 50 Enchant Token | Enchant is DESTROYED |
⚠️ Warning: The stone/enchant is permanently lost!
Remove ALL Enchants
NPC | Cost | What Happens |
|---|---|---|
Stone Socketer | 100 Ferocity Points | Stones are RETURNED to inventory! ✅ |
Costume Enchanter | 100 Ferocity Points | Enchants are DESTROYED ❌ |
💡 Pro Tip: For equipment, always use "Remove All" (100 FP) to get your stones back!
Progressive Locking for Removal
Just like adding enchants, you must remove in reverse order:
ADDING: T1 → T2 → T3REMOVING: T3 → T2 → T1 Cannot remove T1 if T2 exists!Cannot remove T2 if T3 exists!
🏪 Stone Shop Guide
Menu Options
When you talk to the Stone Shop NPC:
Buy Stone Box - Purchase random stone boxes
Upgrade Stones - Combine 3 stones into higher tier
View My Stones - Check your stone inventory count
Cancel - Exit
Buying Stone Boxes
Box Type | Cost | Contains |
|---|---|---|
Stone Box I-II | 5 Essence | Random T1 or T2 Stone |
Stone Box III | 10 Orb | Random T3 Stone |
You can buy 1 or 10 boxes at a time.
Upgrading Stones
Trade 3 identical stones for 1 higher tier:
┌─────────────────────────────────────────┐│ STONE UPGRADING │├─────────────────────────────────────────┤│ ││ 3x T1 Stone ──→ 1x T2 Stone ││ Cost: 10 Crystal ││ ││ 3x T2 Stone ──→ 1x T3 Stone ││ Cost: 20 Crystal ││ │└─────────────────────────────────────────┘
Example:
3x Power Stone I → 1x Power Stone II (costs 10 Crystal)
3x Power Stone II → 1x Power Stone III (costs 20 Crystal)
💡 Tip: This is a great way to get specific T3 stones instead of gambling on boxes!
🎮 Build Recommendations
⚔️ Physical Melee DPS (Assassin, Knight, Monk)
Goal: Maximum ATK, CRIT, and ASPD
Slot | Recommended Stones |
|---|---|
Armor | Berserker III (ATK +12%, ASPD +4%) |
Garment | Precision III (ATK +35, CRIT +15) |
Shoes | Fury III (CRIT +20) |
Shield | Power III (ATK +35) |
Total Bonus: +35 ATK, +12% ATK, +35 CRIT, +4% ASPD
Costume Enchants: ATK or CRIT on all slots
🏹 Physical Ranged DPS (Hunter, Gunslinger)
Goal: ATK, HIT, DEX
Slot | Recommended Stones |
|---|---|
Armor | Precision III (ATK +35, CRIT +15) |
Garment | Attack III (ATK +35, HIT +6) |
Shoes | DEX III (DEX +6) |
Shield | Power III (ATK +35) |
Total Bonus: +105 ATK, +6 HIT, +15 CRIT, +6 DEX
Costume Enchants: ATK or HIT on all slots
🔮 Magic DPS (Wizard, Sage, Professor)
Goal: MATK, INT, SP sustainability
Slot | Recommended Stones |
|---|---|
Armor | Destruction III (ATK +12%, MATK +12%) |
Garment | Magic III (MATK +35) |
Shoes | INT III (INT +6) |
Shield | Regeneration III (HP +3%, SP +3%) |
Total Bonus: +35 MATK, +12% MATK, +6 INT, +3% HP/SP
Costume Enchants: MATK or INT on all slots
🛡️ Tank Build (Crusader, Paladin)
Goal: Maximum HP, DEF, survivability
Slot | Recommended Stones |
|---|---|
Armor | Titan III (HP +500, DEF +8) |
Garment | Guardian III (HP +4%, DEF +5) |
Shoes | Vitality III (HP +4%) |
Shield | Fortress III (DEF +8, MDEF +5) |
Total Bonus: +500 HP, +8% HP, +21 DEF, +5 MDEF
Costume Enchants: Max HP or DEF on all slots
💚 Support/Healer (Priest, High Priest)
Goal: Heal power, survivability, SP
Slot | Recommended Stones |
|---|---|
Armor | Immortal III (HP +4%, Heal +4%) |
Garment | Recovery III (Heal +15%) |
Shoes | Regeneration III (HP +3%, SP +3%) |
Shield | Vitality III (HP +4%) |
Total Bonus: +11% HP, +3% SP, +19% Heal Power
Costume Enchants: Heal Power% or Max HP on all slots
🏆 PvP/WoE Build (Any Class)
Goal: Balanced offense and defense
Slot | Recommended Stones |
|---|---|
Armor | Protection III (All Ele Resist +4%) |
Garment | Resist III (Neutral Resist +4%) |
Shoes | Guardian III (HP +4%, DEF +5) |
Shield | Vitality III (HP +4%) |
Total Bonus: +4% All Ele, +4% Neutral, +8% HP, +5 DEF
Costume Enchants: Resists or HP% on all slots
💡 Tips & Tricks
Money-Saving Tips
Use Normal Mode for T1 - 40% success rate is decent, save PODS for T2/T3
Farm your own materials - Endless Tower and Infinite Space drop everything you need
Upgrade stones instead of gambling - 3 T2 → 1 T3 is guaranteed, boxes are random
Use Remove All for equipment - 100 FP returns your stones, Remove One destroys them
Efficiency Tips
Enchant multiple items at once - Less trips to NPC
Keep spare stones - In case you want to try different builds
Enchant cheap gear first - Practice on starter equipment before expensive items
Check stone box contents - T1/T2 boxes give random stones, plan accordingly
Common Mistakes to Avoid
❌ Don't use Remove One on equipment (stones are destroyed)
❌ Don't try to socket T2 before T1
❌ Don't forget to re-equip after socketing
❌ Don't waste PODS on T1 enchants (40% is decent odds)
❌ Don't expect specific stones from random boxes
Success Rate Optimization
For best results with limited resources:
Tier | Recommended Method | Why |
|---|---|---|
T1 | Normal (40%) | High enough success, save PODS |
T2 | Your choice | 30% is risky but manageable |
T3 | Safe (PODS) | 10% is very low, don't gamble |
Expected attempts for success (Normal mode):
T1: ~2-3 attempts average
T2: ~3-4 attempts average
T3: ~10 attempts average (use Safe mode!)
❓ Frequently Asked Questions
General Questions
Q: Can I enchant upgraded/refined equipment?
A: Yes! Your refine level (+7, +10, etc.) is preserved.
Q: Can I enchant equipment with cards?
A: Yes! Cards in slot 0 are preserved. Stones use slots 1-3.
Q: Do enchants stack with item bonuses?
A: Yes! All bonuses stack additively.
Q: Can I see my enchants on the item?
A: Equipment shows stones as "cards" in slots 1-3. Costumes show random options.
Equipment Questions
Q: What happens if I fail?
A: Stone is consumed, but your equipment is 100% safe. No damage, no downgrade.
Q: Can I remove a T1 stone if I have T2 and T3?
A: No, you must remove T3 first, then T2, then T1.
Q: Do I get stones back when removing?
A: Only with "Remove All" (100 FP). "Remove One" (50 Token) destroys the stone.
Q: Can I socket the same stone type multiple times?
A: Yes, but on different tier slots. T1 Power + T2 Power + T3 Power is valid!
Costume Questions
Q: Can I change my costume enchant?
A: You must remove it first (destroys it), then add a new one.
Q: Do I get enchants back when removing?
A: No, costume enchants are always destroyed when removed.
Q: Can I enchant any costume?
A: Only equipped costumes in Head Top, Mid, Low, or Garment slots.
Q: Why are costume values lower than equipment?
A: You can enchant 4 costume slots vs 4 equipment slots, and costumes are easier to obtain.
Currency Questions
Q: Where do I get PODS?
A: Cash Shop, Vote Shop, Events
Q: What's the fastest way to get Ferocity Points?
A: Daily Quests, Voting, Events
Q: Can I trade enchant materials?
A: Yes, all materials except Ferocity Points are tradeable items.
📊 Quick Reference Card
Costs at a Glance
Action | T1 | T2 | T3 |
|---|---|---|---|
Normal Enchant | 50 Crystal + 50 FP | 80 Crystal + 80 FP | 100 Crystal + 100 FP |
Safe Enchant | 5 PODS | 10 PODS | 15 PODS |
Success Rate | 40% | 30% | 10% |
Stone Box | 5 Essence | 5 Essence | 10 Orb |
Stone Upgrade | — | 10 Crystal (3 T1→1 T2) | 20 Crystal (3 T2→1 T3) |
Remove One | 50 Token | 50 Token | 50 Token |
Remove All | 100 FP | 100 FP | 100 FP |
Item Counts
Category | Count |
|---|---|
Equipment Stone Types | 26 |
Total Equipment Stones | 78 |
Costume Enchant Options | 19 |
Supported Equipment Slots | 4 |
Supported Costume Slots | 4 |
Currency Types | 6 |
NPC Locations
NPC | Coordinates |
|---|---|
Stone Shop |
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Stone Socketer |
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Costume Enchanter |
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